Couch mesh glitched on classic client but looks fine on next client.
Posted about 1 month ago by Sleek
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I created a couch mesh. Looked extremely good in Blender. Looked a little less good in IMVU studio (but still fairly good). Submitted it via IMVU Studio, looks a little bad on IMVU next. Looks glitched on IMVU classic its all glitched with random polygons sticking out. Is this a bug or am I doing something wrong by not selecting a specific option?
Attachments (2)
imvu-classic.png
436 KB
imvu-next.png
751 KB
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3 Comments
Polystyrene posted 27 days ago
Have messaged you :)
0 Votes
Sleek posted 27 days ago
@Polystyrene I've now tried creating a vertices group, assigned it to all vertices and then assigned the weight of 1 to them. However, this didn't fix the issue (I also did clear my cookies and cash on imvu classic). Still looks alright in Next, but bad on classic.
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Polystyrene posted about 1 month ago
Looks like an issue with weighting. Did you forget to assign weights to all vertices? I had that happen just recently, for some reason it still worked in Studio but was messed up in Classic.
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