This announcement about the changes limiting creators' profits to 20% is a ticking time bomb that you're not addressing. In the short term, it serves to mask the real problem with the company's revenue. If the issue lies with the creators of stickers who are genuinely disrupting the company’s entire economy, then taking action against them is indeed necessary—and frankly, it should have happened sooner.
However, by drastically limiting the profits of genuine creators, you're removing their incentive to create. You're devaluing all creative effort and diminishing the work that goes into strengthening the game's catalogs with high-quality products. These creators are the ones keeping the platform alive and keeping players engaged through new, well-designed content.
If you truly intend to reduce the creators' profit percentage, the change must be gradual and monitored—allowing time to observe how the market reacts and how each adjustment impacts the company's economic balance. Every abrupt measure brings abrupt consequences, and you're failing to look beyond the immediate horizon.
Another important point is item review. The quality of item reviews has become a major problem for creators. You no longer review items for two days each week—even for those who were pushed into purchasing a new, more expensive VIP membership specifically to receive faster reviews.
But the real cause of this massive queue is a poor decision on your part: you made it very difficult for users to find the item review section, which previously allowed the community to help review items and reduce the backlog much faster. This feature needs greater visibility on your website, as it has already proven effective in addressing item queue issues in the past.
There are creators who now wait over seven days just to get a single item approved. This is unacceptable.
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Sylaraiaposted
4 months ago
Actually, the current profits are better than on average than what the resalers offered before IMVU shut them down. What has hurt our profits over the years is shutting down programs like the Promo Bundle program, which was a great way to make a quick bit of ca-ching and get your name out there. Nowadays, with the catalog a bloated, festering carcass and so much competition, there isn't many ways to make an impression on a user base that rolls over more than my dogs do when offered treats.
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Marilenaposted
4 months ago
Staff put this decision on hold after reading all the feedback from users, they said that will take a decision after an accurate discussion and feedback from users for a best solution for everyone. Finger crossed!
This announcement about the changes limiting creators' profits to 20% is a ticking time bomb that you're not addressing. In the short term, it serves to mask the real problem with the company's revenue. If the issue lies with the creators of stickers who are genuinely disrupting the company’s entire economy, then taking action against them is indeed necessary—and frankly, it should have happened sooner.
However, by drastically limiting the profits of genuine creators, you're removing their incentive to create. You're devaluing all creative effort and diminishing the work that goes into strengthening the game's catalogs with high-quality products. These creators are the ones keeping the platform alive and keeping players engaged through new, well-designed content.
If you truly intend to reduce the creators' profit percentage, the change must be gradual and monitored—allowing time to observe how the market reacts and how each adjustment impacts the company's economic balance. Every abrupt measure brings abrupt consequences, and you're failing to look beyond the immediate horizon.
Another important point is item review. The quality of item reviews has become a major problem for creators. You no longer review items for two days each week—even for those who were pushed into purchasing a new, more expensive VIP membership specifically to receive faster reviews.
But the real cause of this massive queue is a poor decision on your part: you made it very difficult for users to find the item review section, which previously allowed the community to help review items and reduce the backlog much faster. This feature needs greater visibility on your website, as it has already proven effective in addressing item queue issues in the past.
There are creators who now wait over seven days just to get a single item approved. This is unacceptable.
0 Votes
2 Comments
Sylaraia posted 4 months ago
Actually, the current profits are better than on average than what the resalers offered before IMVU shut them down. What has hurt our profits over the years is shutting down programs like the Promo Bundle program, which was a great way to make a quick bit of ca-ching and get your name out there. Nowadays, with the catalog a bloated, festering carcass and so much competition, there isn't many ways to make an impression on a user base that rolls over more than my dogs do when offered treats.
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Marilena posted 4 months ago
Staff put this decision on hold after reading all the feedback from users, they said that will take a decision after an accurate discussion and feedback from users for a best solution for everyone. Finger crossed!

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